Found 329 results
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2011. Expressing Emotions on Robotic Companions with Limited Facial Expression Capabilities. International Conference on Intelligent Virtual Agents. Abstract
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2011. Expressing Emotions on Robotic Companions with Limited Facial Expression Capabilities. Proceedings of the 11th International Conference on Intelligent Virtual Agents. 6895/2011(Lecture Notes in Computer Science)
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2011. Robots meet IVAs: A Mind-Body Interface For Migrating Articial Intelligent Agents. Intelligent Virtual Agents. Abstract
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2011. Social Robots in Learning Environments: a Case Study of an Empathic Chess Companion. Proceedings of The International Workshop on Personalization Approaches in Learning Environments (PALE). Abstract
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2011. Using Adaptive Empathic Responses to Improve Long-term Interaction with Social Robots. Proceedings of the 19th international conference on User Modeling, Adaption, and Personalization (UMAP'11). Abstract
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2011. Forgetting Through Generalisation – A Companion with Selective Memory. Proc. of 10th Int. Conf. on Autonomous Agents and Multiagent Systems – Innovative Applications Track (AAMAS 2011).
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2011. Human-like Memory Retrieval Mechanisms for Social Companions. Proc. of 10th Int. Conf. on Autonomous Agents and Multiagent Systems – Innovative Applications Track (AAMAS 2011).
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2011. I've Been Here Before! Location and Appraisal in Memory Retrieval. The Tenth International Conference on Autonomous Agents and Multiagent Systems (AAMAS 2011). Abstract
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2011. Motion Planning of a Balancing Robot with Threefold Sub–tasks: An Endogenous Configuration Space Approach. IEEE International Conference on Robotics and Automation.
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2011. Between Downward Spirals and Habituation: Emotion Intensity in Virtual Agents' Memory Retrieval. Proceeding of The 2nd Symposium on Human Memory for Artificial Agents in AISB’11. :15-19. Abstract
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2011. Implementing a data mining approach to episodic memory modelling for artificial companions. AISB 2011 Convention. Abstract
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2011. Advocating an ethical memory model for artificial companions from a human-centred perspective. AI & Society. :1-9. Abstract
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2011. Automatic Analysis of Affective Postures and Body Motion to Detect Engagement with a Game Companion. ACM/IEEE International Conference on Human-Robot Interaction. Abstract
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2011. Companion Migration – Initial Participants’ Feedback from a Video-Based Prototyping Study. Mixed Reality and Human-Robot Interaction. 47 Wang, Xiangyu (Ed.):133–151.
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2011. Experience Centred Design on a Robotic Eating Aid. . HRI 2011.
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2011. Managing Social Constraints on Recharge Behaviour for Robot Companions Using Memory. HRI 2011 — 6th ACM/IEEE International Conference on Human-Robot Interaction. Abstract
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2011. NPC memory affecting emotional reactions and path planning. Game AI Conference.
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2011. The Social Role of Robots in the Future – Explorative Measurement of Hopes & Fears. International Journal of Social Robotics.
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2011. test.
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2011. ViPleo and PhyPleo: Artificial pet with two embodiments. The 8th International Conference on Advances in Computer Entertainment Technology. Abstract
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2010. Episodic memory retrieval through re-appraisal of past events. 10th International Conference on Intelligent Virtual Agents - Supplementary Materials. :26-27.
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2010. Modelling Human Memory in Robotic Companions for Personalisation and Long-term Adaptation in HRI. First International Conference on Biologically Inspired Cognitive Architectures (BICA 2010) . :64-71.
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2010. Comparing Forgetting Algorithms for A rtificial Episodic Memory Systems. Proceedings of the Remembering Who We Are – Human Memory for Artificial Agents Symposium, AISB 2010 Convention.
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2010. Integration of gesture planning system with social robot hand. Prace Nukowe Politechniki Warszawskiej (Scientific Publications of Warsaw University of Technology). II(175)
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2010. AIBOcom: DESIGNING ROBOT ENHANCED HUMAN-HUMAN REMOTE COMMUNICATION TECHNOLOGY. Proceedings of the Kansei Engineering and Emotion Research International Conference 2010 (KEER2010). Abstract
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2010. Affect Recognition for Interactive Companions: Challenges and Design in Real World Scenarios. Journal on Multimodal User Interfaces, Springer. 3(1-2):89-98. Abstract
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2010. Ubiquitous Social Perception Abilities for Interaction Initiation in Human-Robot Interaction. ACM Multimedia 2010 Workshop - Affective Interaction in Natural Environments (AFFINE).
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2010. Bots are amongst us. Things that tweet & creatures checking in.. Designing Robotic Artefacts With User- And Experience-Centred Perspectives. Workshop at NordiCHI 2010.. Abstract
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2010. Digital Body Hopping - Migrating Artificial Companions. Digital Futures 2010. Abstract
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2010. Control system for a social robot. Prace Nukowe Politechniki Warszawskiej (Scientific Publications of Warsaw University of Technology). II(175)
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2010. Pervasive Pleo: Long-term Attachment with Artificial Pets. Please enjoy!: Workshop on playful experiences in Mobile HCI.
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2010. Towards Socially Constrained Power Management for Long-Term Operation of Mobile Robots. Towards Autonomous Robotic Systems.
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2010. Using the “Negative Attitude Towards Robots Scale” with Telepresence Robots. PerMIS'10.
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2010. "Why Can't We Be Friends?" An Empathic Game Companion for Long-Term Interaction Proceedings of the 10th International Conference on Intelligent Virtual Agents.
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2010. Roamer Too: a new educational robot as an emotional pedagogical companion. Constructionism 2010. Abstract
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2010. PREFERENCES FOR ROBOTIC HOME COMPANIONS – A CONJOINT ANALYSIS. Intelligent Systems and Agents. 2010:164-166. Abstract
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2010. On not being a stranger. Making sense of the sociable media landscape.. Social Connectedness Workshop at CHI’10.
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2010. An Autonomous Proxemic System for a Mobile Companion Robot. Proceedings Second International Symposium on New Frontiers in Human-Robot Interaction, K. Dautenhahn, J. Saunders (Eds.), at the AISB 2010 convention.
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2010. Theatre as a Discussion Tool in Human-Robot Interaction Experiments - A Pilot Study. Proceedings The Third International Conference on Advances in Computer-Human Interactions ACHI 2010. :73-78. Abstract
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2010. Barking in family dogs: An ethological approach.. The Veterinary Journal. 183
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2010. Blue-Sky and Down-to-Earth: How analogous practices can support the user-centred design process. . NordiChi 2010.
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2010. The bone is mine': affective and referential aspects of dog growls.. Animal Behaviour. 79
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2010. Changing perspective: From avoiding harm to child´s best interests. Interaction Studies. 11(2):295-301.
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2010. Closing the Loop: from Affect Recognition to Empathic Interaction. Proceedings of the 3rd International Workshop on Affect Interaction in Natural Environments (AFFINE'10), ACM Multimedia 2010.
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2010. Exploring human mental models of robots through explicitation interviews. 19th International Symposium in Robot and Human Interactive Communication(Ro-man 2010). :638–645.
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2010. How do you play with a robotic toy animal?: a long-term study of Pleo. IDC Interaction Design and Children 2010.
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2010. Inter-ACT: An Affective and Contextually Rich Multimodal Video Corpus for Studying Interaction with Robots. ACM International Conference on Multimedia.
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2010. Inter-ACT: An Affective and Contextually Rich Multimodal Video Corpus for Studying Interaction with Robots. ACM International Conference on Multimedia. Abstract
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2010. The Look, the Feel and the Action: Making Sets of ActDresses for Robotic Movement. DIS Designing for Interactive Systems 2010.
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2010. Sarah: An ECA in the wild. International Workshop on Interacting with ECAs as Virtual Characters, AAMAS.
