Found 8 results
Filters: Keyword is affect recognition [Clear All Filters]
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2011. Automatic Analysis of Affective Postures and Body Motion to Detect Engagement with a Game Companion. ACM/IEEE International Conference on Human-Robot Interaction. Abstract
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2010. Affect Recognition for Interactive Companions: Challenges and Design in Real World Scenarios. Journal on Multimodal User Interfaces, Springer. 3(1-2):89-98. Abstract
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2010. Closing the Loop: from Affect Recognition to Empathic Interaction. Proceedings of the 3rd International Workshop on Affect Interaction in Natural Environments (AFFINE'10), ACM Multimedia 2010.
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2010. Inter-ACT: An Affective and Contextually Rich Multimodal Video Corpus for Studying Interaction with Robots. ACM International Conference on Multimedia. Abstract
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2010. Socially Perceptive Robots: Challenges and Concerns. Interaction Studies. 11(2)
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2009. Designing a Game Companion for Long-Term Social Interaction. Proceedings of the International Workshop on Affect-Aware Virtual Agents and Social Robots (AFFINE'09), ICMI-MLMI'09. Abstract
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2009. Detecting User Engagement with a Robot Companion Using Task and Social Interaction-based Features. ACM International Conference on Multimodal Interfaces. Abstract
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2008. Affect recognition for interactive companions. Workshop on Affective Interaction in Natural Environments (AFFINE), International Conference on Multimodal Interfaces (ICMI'08). Abstract
