Found 373 results
Investigating Autistic Children's Atitudes Towards Strangers with the Theatrical Robot - A New Experimental Paradigm in Human-Robot Interaction Studies. Proceedings of the 13th IEEE International Workshop on Robot and Human Interactive Communication (RO-MAN 2004).. 2004.
Investigating Socially Interactive Robots That Give the Right Cues and Make Their Presence Felt. Proceedings of the CHI 2004 Workshop on Shaping Human-Robot Interaction. :17-20.. 2004.
Involving Users in the Design of a Mobile Office Robot. IEEE Transactions on Systems, Man and Cybernetics, Part C: Applications and Reviews. 34(2):113-124.. 2004.
Looking Smart and Looking Good: Facial Cues to Intelligence and Their Origins. Personality and Social Psychology Bulletin. 28:238-249.. 2004.
Robots as Assistive Technology - Does appearance matter? Proceedings of the 13th IEEE International Workshop on Robot and Human Interactive Communication (RO-MAN 2004).. 2004.
Robots We Like to Live With? - A Developmental Perspective on a Personalized, Life-Long Robot Companion. Proceedings of the 13th IEEE International Workshop on Robot and Human Interactive Communication (RO-MAN 2004). :17-22.. 2004.
Shaping Human-Robot Interaction: Understanding the Social Apects of Intelligent Robotic Products. Proceedings of CHI 2004 Workshop; Shaping Human-Robot Interaction: Understanding the Social Aspects of Intelligent Robotic Products.. 2004.
Social Behaviour of Dogs Encountering AIBO, an Animal-Like Robot in a Neutral and in a Feeding Situation. Behavioural Processes. 65:231-239.. 2004.
Matching Robot Appearance and Behavior to Tasks to Improve Human-Robot Cooperation. Proceedings of the 12th IEEE International Workshop on Robot and Human Interactive Communication. :55-60.. 2003.
A User-Interface Robot for Ambient Intelligent Environments. Proceedings of ASER 2003. :132-139.. 2003.
Hardware Companions? - What Online AIBO Discussion Forums Reveal about the Human-Robotic Relationship Proceedings of the Conference on Human Factors in Computing Systems (CHI 2003). 5:273-279.. 2003.
The Impact of Avatar Realism and Eye Gaze Control on Perceived Quality of Communication in a Shared Immersive Virtual Environment. Proceedings of the SIG-CHI conference on Human Factors in Computing Systems. :529-536.. 2003.
Body movement analysis of human-robot interaction.,.. Proceedings of International Joint Conference on Artificial Intelligence. :177-182.. 2003.
Immersion, Engagement and Presence. The Video Game Theory Reader. :67-86.. 2003.
Interpersonal Distance in Immersive Virtual Environments. Personality and Social Psychology Bulletin. 29(7):819-833.. 2003.
The Man Who Mistook His Girlfriend For A Robot. Popular Science. Sept. 2003.
Robot, Asker of Questions. Robotics and Autonomous Systems. 42:235-243.. 2003.
Social and Colaborative Aspects of Interaction with a Service Robot. Robotics and Autonomous /systems. 42:223-234.. 2003.
Speech Recognition Technologies. :2-18.. 2003.
Theory and Evauation of Human Robot Interactions. Proceedings of the 36th Hawaii Interantional Conference on System Sciences(HICSS 03).. 2003.
Design spaces and niche spaces of believable social robots. Proceedings of the 11th Annual International Workshop on Robot and Human Interactive Communication (RO-MAN 02). :192-197.. 2002.
Fetch and Carry with CERO: Observations from a Long Term User Study with a Service Robot. Proceedings of the 11th IEEE International Workshop on Robot and Human Interactive Communication (RO-MAN 2002). :158-164.. 2002.
A Prototype Robot Speech Interface with Multimodal Feedback. Proceedings of the 2002 IEEE International Workshop on Robot and Human Interactive Communication (ROMAN 02). :247-252.. 2002.
The Role of Expressiveness and Attention in Human-Robot Interaction. Proceedings of IEEE International Conference on Robotics and Automation (ICRA 2002). 4:4138-4142.. 2002.
All Robots are Not Created Equal: The Design and Perception of Humanoid Robot Heads. Proceedings of the Designing Interactive Systems 2002 Conference. :321-326.. 2002.
A Multilayer Personality Model. Proceedings of the 2nd international Symposium on Smart Graphics (SMARTGRAPH '02). :107-115.. 2002.
Cooperation with a Robotic Assistant. Proceedings of the Conference on Human Factors in Computing Systems ( CHI'02). :578-579.. 2002.
Development and evaluation of an interactive humanoid robot "Robovie". Proceedings of IEEE International Conference on Robotics and Automation (ICRA '02). 2:1848-1855.. 2002.
Embodied Conversational Agents as a UI Pardigm: A Framework for Evaluation. Proceeedings of the AAMA 2002 Workshop on Embodied Conversational Agents.. 2002.
Mobile Robot Programming Using Natural Language. Robotics and Autonomous Systems. 38 (3-4):171-181.. 2002.
Realizing Audio-Visually Triggered ELIZA-Like Non-verbal Behavior. Proceedings of the 7th Pacific Rim international Conference on Artificial intelligence: Trends in Artificial intelligence (August 18 - 22, 2002); Lecture Notes In Computer Science. (Eds) M. Ishizuka, A. Sattar. 2417:552-562... 2002.
Robotherapy: Definition, Assessment and Case Study. Proceedings of the 8th International Conference on Virtual Systems and Multimedia, Creative Digital Culture. :906–915.. 2002.
The Role of Physical Embodiment in Human-Robot Interaction. Proceedings of IEEE International Conference on Robotics and Automation (ICRA '02).. 2002.
Empirical Evaluation of Animated Agents in a Multi-Modal E-Retail Application. IEEE Transactions on Systems, Man and Cybernetics, Part A.. 31(5):394-405.. 2001.
How Might Humans Interact with Robots. Keynote Address to the DARPA/NSF Workshop on Human-Robot Interaction.. 2001.
Collaboration, Dialogue and Human-Robot Interaction. Proceedings of the 10th International Symposium of Robotics Research.. 2001.
Robot Personality Based on the Equations of Emotion Defined in the 3D Mental Space. Proceedings of the 2001 IEEE International Conference on Robotics 8 Automation. :21-26.. 2001.
Are Robots Embodied? Proceedings of the First International Workshop on Epigenetic Robotics: Modeling Cognitive Development in Robotic Systems. 85:75-93.. 2001.
The Control of the False Discovery Rate in Multiple Testing Under Dependency. Annals of Statistics. 29 (4):1165–1188.. 2001.
Does Computer-Synthesized Speech Manifest Personality? Experimental Tests of Recognition, Similarity-Attraction, and Consistency-Attraction Journal of Experimental Psychology: Applied. 7(3):171-181.. 2001.
Psychological Effects of Behavior Patterns of a Mobile Personal Robot. Autonomous Robots. 10:185-202.. 2001.
Robotic Etiquette: Structured Interaction in Humans and Robots. Proceedings SIRS2000, 8th Symposium on Intelligent Robotic Systems.. 2000.
The Impact of Animated Interface Agents: A Review of Empirical Research. International Journal of Human-Computer Studies. 52:1–22.. 2000.
Infant-like Social Interactions Between a Robot and a Human Caretaker. Adaptive Behavior. 8(1):49-74.. 2000.
Machines and Mindlessness: Social Responses to Computers. Journal of Social Issues. 56(1):81-103.. 2000.
A Mobile Robot Platform for Assistance and Entertainment. Proceedings of International Symposium of Robotics (ISR-2000). :252-253.. 2000.
Big Five Trait Taxonomy: History, Measurement, and Theoretical Perspectives. Handbook of personality: Theory and research (2nd ed.).. 1999.